Yes, all surfaces are calibrated consistently across the entire library and adhere to a consistent texel density, and all geometry follows the exact same standard for LOD steps, topology, UV mapping, baking and consistent mesh scale.
Articles in this section
- How do I delete my post or comment on the Forum?
- Troubleshooting Connection Issues
- How can I reach out to Quixel Support?
- How do bonus asset drops work?
- How to fix displacement banding in Octane?
- Which ports and addresses needs to be whitelisted?
- Can I use Free Assets commercially?
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- How do I use the atlases available in the Megascans Library?
- Can I use Quixel Mixer and Quixel Bridge without a subscription?