Under the Unreal Unlimited plan, your access to Megascans is licensed for use only in Unreal Engine -- that means that any output (renders, game, demo, video, etc.) should be produced in Unreal Engine only.
You may use other tools at various stages in your pipeline, as long as the final product is in Unreal Engine.
If you want to use Megascans in other tools also, choose one of Quixel’s subscription plans.
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