Exporting and working locally with MetaHuman Assets is officially supported on the following platforms:
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Unreal Engine 4 and Unreal Engine 5: Windows and MacOS
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For Maya: Windows only (Find supported versions of Maya here)
While exporting MetaHumans may work on other platforms, you may experience issues / instability and we cannot guarantee the results.
For the required setup, please click here for the documentation.
For the documentation for downloading and exporting to Unreal Engine and Maya, please click here.
For assistance in the exporting process via Bridge to Unreal Engine or Maya, please email us at support@quixel.com.
For issues related to character visuals, please post to the Unreal Engine MetaHumans forum.
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