Opacity and Emissive Workflow
Plannedshould be able to create materials that have opacity or transparency
-I currently use another workflow but been able to create torn fabric, grid patterns and such would make using mixer a lot better.
-emissive, just that add an emit channel to brush painting and procedural. I work creating tons of sci fi and creature stuff, so making materials that has emit textures is a must, (add a post process or menu to been able to increase the emit intensity as well as bloom post process, its a good way to test the emit)
-symmetry, x and y symmetry in a custom plane would be amazing, specially to save time when one is trying to replicate a texture in both sides.
been able to mass import alpha brushes and such. I currently have a lot of alphas and such I use as pattern and brush in another program, and importing into quixel is terribly slow. and some times they dont load correctly after you have loaded them. so please, add a way to import them right away.
just that... the first two are a priority in my wishlist thou.
-
Hi Void_Sentient - we don't provide any estimates for software in development. This is a known request but we're unable to speculate on a timeframe for support.
Please sign in to leave a comment.
Comments
10 comments