- Fixed: Some Windows users were unable to export to USD format.
- Bug fixes and improvements for importing and exporting custom assets.
Clarisse livelink:
- Updated the asset setup for Clarisse to assign priority to AO map over Cavity map, when available.
- Bridge now checks if Clarisse is not running in the background when a user exports from Bridge to Clarisse on Windows.
- Bug fixes for some export formats appearing incorrectly
Unity livelink:
- All 3D Plant variations and LODs are now imported successfully in Unity.
- When exporting to Unity, the Project Location field in Export Settings is now optional.
- The import path has been re-added to the LiveLink UI within Unity.
3DS Max livelink:
- Fixed: Issue with importing metalness map in 3DS Max - Vray
- Fixed: First time imports to 3DS Max 2018 were failing
Comments
0 comments