Reallyenjoying Quixel Mixer so far. Having a blast. Now while working with it I have two questions that are making my workflow with it much less efficient.
1. I seem to be able to import custom Surfaces, but not custom Atlases / Decals. Is there a workaround for it or is there no such feature right now?
2. Is it possible to import a surface with a reference to the path of the textures, without it copying all the images? I have many other materials that I want to use, which are not part of the megascans library. I don't want to spend hundreds and hundreds of gigabytes to have duplicate textures just to use them in mixer too. Is there a way where I can make the json or so reference textures outside the library folder to avoid unnecessary duplicates?
I know the software is still in Beta, I'm just curious if there's a way / workaround for my questions already.
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