What's new in Bridge 2019.3
Featured- Unreal Engine LiveLink Update: Support for the latest version — UE 4.23.
- Blender LiveLink Update:
- Added support for Specular workflow
- Improved scatter asset setup to reduce scene clutter
- Maya LiveLink Update
- Improved scatter asset setup to reduce scene clutter
- Automatic renderer detection for supported engines
- Cinema4D LiveLink Update
- Improved scatter asset setup to reduce scene clutter
- Unity LiveLink Update
- Completely revamped mesh/texture imports and prefab creation
- Improved LiveLink UI
- Option to export only billboard textures
- Improved scatter asset setup with complete LOD setup support
- New progress bar system that accurately displays the current import process
- Terrain normal map is only generated for surface assets
- Fixed “Apply to Selection”. Previously it would apply the material to all selected objects
- Fixed decal projector creation for HDRP
- 3ds Max LiveLink Update
- Automatic renderer detection for supported engines
- LiveLink autostart when opening 3ds Max
- Better looking 3D asset previews with refined shadows, specular light improvements, and a few more tweaks.
- General security updates and stability fixes.
- Improved error logging and crash reporting so we can catch and fix issues even before you report them.
- Bug fixes:
- Fixed: Some users would get signed out automatically.
- Fixed: In some cases, the “Bonus” tag would not appear on your monthly free drop of assets.
- Fixed: Global download settings did not show all LOD options.
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Hi KeithLynch, we unfortunately have no plan to support R18. I do understand your situation though. That said, did you see Cinema 4D new pricing? They now offer subscription (monthly/yearly) pricing. They now have one single version (studio) and did some changes lately. If you are not aware, check it out on their official website!
Cheers,
Jin
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