I'm exporting a custom mixed asphalt material to a C4D project - it exports / imports into C4D as a new texture - but it's only white - looks like it is missing several maps. I could try to custom build it but it would add alot of time. When I re-open the project in Mixer the material is messed up also. I'll post a new thread on that. I used the quick export from Mixer and the texture looks correct in Bridge - just not translating into the C4d version of the texture. I'm in the default render mode for C4D. I'm exporting as a 4k jpeg.
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