Hi, everyone! Teddy here.
I have some exciting news to share with you today.
First of all, I'm proud to say that we are joining forces with Epic Games, for what is the next step to democratize transformative technology and content.
For the past decade, we have traveled to every corner of the world to build Megascans, and we have created tools that help artists focus on creativity. Our mission is to scan the world, and to build an ecosystem that unlocks triple A level artistry for everyone. As part of Epic, we can not only greatly accelerate this mission, but also give back to you, our community, in ways we simply couldn’t have done on our own.
I’m beyond excited to announce that the Megascans library is now completely free for use with Unreal Engine.
That means that if you are using Megascans with UE4, you get free, unlimited, and instant access to all of Megascans through Bridge and Mixer, and a wealth of Megascans packs on the Unreal Engine Marketplace. This way, you can access the content in whatever way you prefer. If you’re using Megascans only with UE4, we’ll refund all of your subscriptions for 2019.
If you’re using Megascans only with UE4, we’ll refund all of your subscriptions for 2019. If you have an active subscription, log in to find out how to obtain a refund. If you have made Megascans purchases in 2019, but do not have an active subscription, we’ll reach out to you regarding refunds.
Furthermore, with the generous backing of Epic, we’re immediately slashing the pricing of Megascans, giving you nearly twice as much content to download, and removing the resolution cap—for everyone, regardless of what engine, DCC or renderer you love and rely on. We’re also giving you a refund for the remaining duration of your subscription period to allow you to hop onto one of our new plans. If you have an active subscription, log in to find out how to obtain a refund.
But that’s not all. Epic is helping us make the upcoming 2020 versions of Bridge and Mixer 100% free for everyone, with no subscription required and both fully featured. We are releasing these new free versions within a few weeks from now, as part of a massive update to both tools.
Head over to our blog where I’ve outlined the details of all these announcements:
Finally, I wanted to say thank you, to you. Our customers, our community.
The support, love and passion you’ve shown for experimenting with new technology has helped us make every part of this ecosystem better and more accessible, and has made this journey we’ve been on so much more meaningful.
Becoming part of Epic allows us to give back in ways we could have never dreamed of. Quixel will remain, our people will remain—the crucial difference is that now, thanks to Epic Games’ incredible generosity, we will be able to do so much more for the art community.
Stay tuned for more. :)
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