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trouble installing LiveLink for UE4

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8 comments

  • lapbar

    Closing the Epic Games Launcher solved not seeing the "Export Settings" Tab.  It claimed it installed successfully but I'm not seeing it when I relaunch UE4.

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  • Jonathan (Community Manager)

    Hi Lapbar,

     

    Is this issue resolved for you?

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  • Gerry

    hi Jonathan.

    i also have a problem installing LiveLink to UE4 4.24 in Mac.

    i have enabled the plus in. but when i export from bridge, the asset don't "come" into my UE-Editor...

    What have i made wrong?

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  • Gerry

    always a log-file with this text appear:

    No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.

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  • Gump3D

    I have the same last problem. I wanted to use quickel on UE4, but when I use the "livelink" plugin, I get this error when importing : "No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing."

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  • Reimagined

    Has anyone solved this issue: "No smoothing group information was found in this FBX scene. Please make sure to enable the..." I'm also experiencing it. How to make it go away when importing from Quixel Bridge?

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  • Jonathan (Community Manager)

    Please refrain from bumping old threads, especially threads unrelated to the issue you're experiencing.

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