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Smeared/Corrupted Textures porting from Bridge to Unreal

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3 comments

  • Jonathan (Community Manager)

    This should be resolved in the next update to Bridge, but for now could you paste an image showing the material instance settings for this asset?

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  • Strange.love

    I'm not completely sure where to find that from the instance, but Here's the view from the asset viewport of the material instance. And close up:

     

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  • Strange.love

    Tried another asset today, the filepath is unusually long, dunno if that has anything to do with it, but as you can see it's clipping around the edge of the material. Sorry If I couldn't be more helpful, I'm still learning Unreal Engine's nuances.

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