Mixer 2019.2.3 "Missing Scan Area" error .
Hi
Sometimes I'm getting an error warning: "Found no scan area for asset. Defaulting to 2x2m"
What does this mean? Do I need to do something in the workflow to amend this?
Cheers
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Same here. I am trying to import my custom 4k texture shaders. As the people above, after setting all the required inputs I am getting the "Found no scan area for asset ********************* Defaulting to 2x2m" warning.
Any clue on how to solve it? Or do we have to wait for the next update?
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I am getting this error on a 4k set of textures that I imported from Textures.com. I filled out the required info and still get this error. What is the solution?
Why has Quixel not bothered to answer this issue for two months? I am assuming that Quixel is monitoring this forum, as it is entitled Megascans Mixer Support.
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