I have issues with non manifold geometry which make subdivision at render time impossible.
// Warning: [subdiv] Tree_Stump_tliuddffa_LOD1Shape: edge (833,834) in face 1254 used more than twice (non manifold edge) //
// Warning: [subdiv] Tree_Stump_tliuddffa_LOD1Shape: incompatible polymesh topology, unable to subdivide //
If I do a Mesh->Cleanup, it fix the problem but there is now some artefacts around the old manifold edges.
I have this issue with the two meshs I tried: "tliuddffa" and "tletbf2fa"
Am i missing something here ?
Thanks for your advices,
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