I am trying to work through this how-to video on the Quixel YouTube -Quixel Mixer:Procedural Texturing. In the tutorial, the "Bevel" mask modifier is used very often. In Quixel Mixer 2019.2.3 that modifier only accepts whole number values, so when the author is keying 0.5 values into the bevel modifier, I can only use 0, 1, 2.
Is this a known issue or perhaps expected now and there is a new workflow that I do not know about? Any help is appreciated.
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