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Using the UE4 Megascans for other software.

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2 comments

  • Official comment
    Laila Shahzad

    Hi,

    As long as the end product is in UE4, you may use these assets in other tools.

    If the end product is not in UE4, a user will need an active subscription. Utilizing two accounts means the file paths will have to be changed in Bridge when swapping between projects to facilitate the Terms and Conditions of each plan.

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  • Jonathan (Community Manager)

    Hi Kwik, thanks for the report. We believe in good faith and it's very possible that most (if not all) of the people working with Megascans outside of Unreal are using a paid plan to do so.

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