i'm trying out new Mixer 2020 but i received a "Mesh import fail" message if i try a custom obj but even the internal Shaderball. Importing 3D assets from Megascans does the same.
I'm on Mac with 2 Geforce 1080ti, and i have the log if needed but i don't see here how to attach it, and it's too long to paste.
Hope you can help as i'm pretty excited about this new release.
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