I have an issue when importing 3d assets into Maya using Quixel Bridge. Everything works fine except for the fact that the FBX-import window in Maya pops up, making it unable to import multiple meshes (variations for example) or assigning the correct shaders and textures to them. Exporting surfaces works fine, same goes with individual 3d assets (FBX import window still pops up) and it still imports the mesh but you have to assign the material manually. I'm assuming the FBX-import window is the culprit here. How does one disable this FBX import window?
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