How about Redshift in maya?
CompletedHello, MegaScans!
First of all, I want to say Thank you for all your work. Now The question is: I purchased a subscription to Megascans from you and I always worked with Redshift Render in Maya. If earlier Bridge offered a choice between renders, now it is not.
It is difficult, bad and it hard to work with a minimal design without choosing
a renderer.
All your Youtube videos tutorials show how Bridge can select a render and immediately apply material to it.
Now you can’t do it and all the work has to be redone. This is bad and time consuming.
All materials aplied as Arnold material, but my main render - Redshift.
How to be?
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Official comment
Hello,
Thanks for reaching out. With earlier versions of the plugin for Maya you had to select the renderer you wished to use Megascans with. The current version of the plugin does not have this selection option because it automatically defaults to the renderer you have selected, as long as that renderer is supported.
Redshift is a supported renderer for Maya. Please ensure that you've updated Bridge to its most recent version. This will ensure that you are provided with the script for the latest version of the plugin.Comment actions -
Thank's for Help. I restart Maya many times and flush history. Now it's working
When I set redshift in the render settings at the beginning of the work, he still did not want to accept texture material. But... After several reboots of the project, everything is fine. Maybe it's a cache or something else.
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