Hello, I exported from Bridge to 3ds Max an 3d Asset, the texture seems blurry, I tried had some sharpness look, but if the image is a little bit close looks too blurry. I don't know if it's my settings or if I should do some changes on the model or even the material? I hope someone can help. Textures are 8k EXR and linear workflow. I'll had some images to show the issue, resolution is 2600x4000.
This is the original asset image from Bridge:
This is the exported asset without any modification:
Closeup of 25% of the same image:
I made some changes, used a Bump, add a displacement (Amount 1cm), and used Tesselation on the Mesh Element adding 50, got a more detailed look, atleast faraway, close details are blurred and when you do a closeup like 50% and 100% view:
When I do a 50% closeup:
When I do closeup render look like this (No Depth of Field):
My VRayDisplacementMod settings:
I think its strange, don't know if its normal or some setting? Because for a 2600x4000 the 100% should be the normal size but the details are not good:
Hope someone can help :D
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