Material ID reload / load problems.
AnsweredHello, I want to report an issue in Quixel Mixer 2020.1.2
Im working on my project and i load custom mesh and custom maps into baselayer. Everything is fine except after some time i lost my control over a "material id" map slot. I cant reload my current id map, and even load another, the whole "material id" control is stuck. Im using Nvidia GPU 1060 3GB, and Ryzen 3600 CPU, Windows 10. Didnt have such trouble in previous version.
To replicate, try to load your custom maps and custom mesh, add an smartmaterial on top of it, assign this smart material group (important) into any ID, try to save, close the program, open the program and project again, and reload your material id map, or load another one (can be the same).
Regards to dev team, im with you since first photoshop quixel suite :)
**** My custom mesh file is having one overlapping island (mirrored)
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This seems to still be an issue, or something similar is going on still. I had a smart material on a fairly simple model and ended up making some changes to the model including changes to the UVs. I reimported the model, loaded a new material ID and curvature map. The UVs on the model didn't seem to update even though the fbx was indeed replaced. I had to export my smart material and open a new file. I loaded the same FBX I was just trying to reimport, loaded the new material ID and curvature map, and then apply the smart material again. Et voila, it worked as it should in the new file.
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