I have uploaded a basic Quixel Bridge kit here for Modo 14.1+:
It is based off of the sample for a custom socket export supplied by Quixel. (https://github.com/Quixel/Bridge-Python-Plugin)
It uses the PBR loader from Modo 14.1 to handle the image maps coming in, which means you can use that to define if you want it to use things like the Unreal image layers or not.
There's a few limitations - the materials are not given a poly group, so are set to all. The texture layers are not auto set to the uv map. I've only tried it on Windows.
To install, in GitHub press Code at the top right > Download ZIP. Extract it, then copy the QuixelBridge folder into your Modo Kits folder.
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