Surfaces doesn't export to maya from Bridge, also 3d assets export "naked"
AnsweredHi , as in subject.
I have maya 2017 with Live Link Plugin 4.9 and when I press export in bridge (I'm pretty sure it's up to date) with my 4.9 Plugin on, with blue checkbox "Apply Material to Selection" .... it doesn't work. If I try to export surface, nothing happen. If I export 3d asset , just geometry is being bridged, but with naked gray lambert shader. Any fix ? I have Arnold renderer picked in render settings.
Thank You in advance.
Jim
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Same problem here sssets come without textures from Bridge and drives me nuts. I've been having this issue for a long time.
I checked other posts and usually Maya is the scapegoat but I don't think problem is related with Maya because I tried it in Blender and it's the same problem.
Also I restarted Maya and no luck and yes I checked File > Import > Megascans Livelink option but there is no such an option in Blender. If you go to this link below, other people having the same issue and unfortunately nobody helped.
https://help.quixel.com/hc/en-us/community/posts/360006267257-Could-Not-Export-Assets
I appreciate Quixel team and their work but there are so much bugs need to be fixed, it's never up to date.
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