I have reached an impasse for the second time, I thought maybe it was me and that i was not doing something correct, but after starting again from scratch and spend two days rebuilding a level from scratch and a Master landscape material, and again at loss.
I have build height and weight maps in World Machine and imported them into UE4 2.53, I have imported my materials from Bridge that i made in Mixer, that is all working, i created a material function for each Material and added them to my Landscape Master, my issue with Layer blend that my material tile terribly, I have tried 8 different tutorials on how "Fix Landscape tiling" but none seem work with Quixel Materials, after they are blended. So i have spend 2 days now, trying to find something to help, but nothing or no one seems to know.
Does anyone have any guides or suggestions on where i can find information of breaking up Landscape Tiling in Quixel materials?
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