We know you're hard at work on support for multi textures on a mesh, or multiple materials as some other applications call it. Public docs say it's coming 'later this year', and while you don't comment on specific timeframes, could you at least tell us if it will be in the next release? This is critical for our workflow and any hints on the status would be helpful, if it's not due before the end of the year then we'll need to fallback to Substance Painter which is not the preferred approach. Thanks much for the great work here -
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