I'm trying to make bricks on a tower, and displcaing them out to make it look more realistic.
Followed the idea from this tutorial: https://www.youtube.com/watch?v=fMFeptKGC1k&ab_channel=Quixel
However when I'm doing it you can see it has verey weird results on my custom mesh:
the mesh it self looks fine, including the UVs, even inside UE4.
What am I missing here?
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