I am 1 week old in quixel,
i have a face model that i have created, and i tested quixel roughly before hand.
So eyes, face, teeth, etc are separate models,
I unwrapped eyes and thought of exporting it to quixel to paint texture but it distorts if i add tex, paint or anything
i have unwrapped one eye and transferred the uvs to another eye, and selected both and that is how it is in above image.
export selected as obj/fbx for quixel
above images show how it is distorting, i checked the normals, everything is fine
can you guide me through a process
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