I updated to the latest Bridge last week. Before updating, everything worked fine, but now the roughness map fails to export or get assigned to the material in UE4. Since the map JPEG is downloaded, I am able to import it manually and assign it to the Roughness slot in the material, but this is a big hassle.
I 've looked all over for a check box or setting I need to change to fix this problem. Am I missing something or is this a bug?
Here are some images to help illustrate:
You can see I have Roughness selected in my Download Settings:
But after downloading and exporting, you can see that the Roughness map is not included in UE:
however, it is included in the downloaded assets, so I am able to import it manually:
here is the uasset after manual import:
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