Exporting Surfaces to Unreal Engine (Showing Black texture instead of actual texture)
AnsweredHello!
I was trying to export some 3D assets and surfaces from Quixel Bridge to Unreal Engine (4.25.4) and I am currently having problem with it.
Every single time that I try to export the 3D assets or surfaces, the material instance shows black material instead of the textures from the Quixel Bridge.
This is the one of the surfaces that I was trying to export.
This is what I have with Quixel Bridge Export Settings
When I export the surface, the surface shows black material instance.
This is how the material instance looks like.
When I double click on Parent - MS_Default Material, this is what it looks like.
Even if I apply the texture maps on the Texture Maps of the MS_Default Material, it just shows black texture.
This seems to be a repetitive problem with other surfaces and 3D assets as well. When I export an 3D asset, it just shows black material instance (with MS_Default Material as well).
I've already tried uninstalling both Quixel Bridge and Unreal Engine and reinstalling them.
Could anyone help me with this problem?
-
Official comment
Hello mariigold,
We've converted your forum post to a support ticket in order to better diagnose specifically what is happening on your machine. Please be on the lookout for an email from our support team shortly.
Cheers!
Comment actions -
Hello Laila!
Thank you so much for a quick reply!
I have tried importing the assets with the new project and it works but with the project that I have been working on, the problem seems to continue.
I haven't really worked much with the project so I can just start on a new project but I'd like to know what the problem is so I can resolve the problem later if the problem persists with the other projects.
Post is closed for comments.
Comments
2 comments