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Megascans Doesn't recognize unreal engine running

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3 comments

  • Laila Shahzad

    Hi,

    Thanks for posting. Your plugin location is incorrect. Follow the exact steps listed here to remove the incorrectly installed Plugin and re-install it as guided: https://help.quixel.com/hc/en-us/sections/360000575958-UE4-Plugin-FAQs

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  • SL8R_E8

    I have the same issue after following the install guide, I'll include pictures below. It can still export to blender but then I lose the LODs if I bring it into UE4 afterwards. 

    Please let me know if I've done something wrong here

     

    in this image ^ I have bridge and UE4 open next to each other and Bridge still cant detect UE4, and the Megascans Logo doesn't show up in my projects.

    I checked to see if I needed to activate it under the settings menu but UE4 didn't list Megascans as a plugin available for me to activate

     

     

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  • Laila Shahzad

    We've received your email and will be in touch - in the future - please try to not submit multiple support tickets for the same issue as it creates an overlap between our agents. Thank you! 

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