Was working with a model that I created in Blender and successfully imported into Quixel Mixer. After working for a while, I realized i had UV unwrapped the model incorrectly, so went back to Blender and re UV-unwrapped and re created the maps I had imported into Quixel (AO, ID and curvature). The model wasn't changed otherwise.
In Quixel Mixer, I opened the project, went to setup and clicked on "reimport model". The model seemed to load for a second but after that Quixel crashed without any error messages. Tried it 3 times with the same result.
Eventually I tried, instead of clicking "reimport", just clicking on the icon next to the filename, to open the file dialog, reselected the mesh, and that seemed to work just fine.
So, basically, this is probably more a bug report than a request for help, but maybe there's some inherent limitation to what can be done with the "reimport" function I'm not aware of.
Thanks a lot in advance, and thanks for this amazing new version!
Using Quixel Mixer 2021.1.0 Beta and Blender 2.92.
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