Hi, is there a correct way to use the custom brushes in the paint layer for displacement so that I can create stitches on a fabric. When I do this currently the displacement is really low quality and it doesn’t even look like a stitch, it just makes some effort to match the mask that I’m using but mostly just lots of strange peaks. Is the displacement on my custom mesh effected by the mesh density? I’ve seen in substance painter people creating very realistic stitches but currently I get no where near anything that’s usable. Thanks
Please sign in to leave a comment.