Here's what's new in the Megascans Plugin for Autodesk 3ds Max v5.2:
Fixed the issue where variable name was clashing with a 3ds Max internal variable, preventing the plugin from loading.
Fixed the Displacement and Bump values. Bump is now set to 1 and min-max Displacement adds up to the value in the asset’s JSON.
Fixed specularity and metalness values for Corona renderer.
Fixed the issue where displacement map does not get imported for Surfaces when Import 3D Assets with Displacement is disabled.
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