There are two problems.
It failed to load "Unreal Engine Python". If I do Help > Troubleshopping > Clear support and restart, the unreal works, and if you reinstall the export plugin, It can also export asset. But it doesn't work again if I turn off and on the unreal. Whenever you turn it on, I have to erase and install the support folder.
In more than half of the cases, the asset material is black.
I couldn't see any parameters on the instance, so I looked at the Materials and found that all default blueprint nodes were broken. If I open 'Tiling' or 'Adjustments', it's connected normally, but only the default is broken.
Not all of them, but some of them are normally applied. Sometimes the static mesh is crushed.
Unreal is version 4.27 and Quixel Bridge is version 7.3.
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