Displacement problem for box.
AnsweredI don't know why the corners are like that in my model. When I follow your tutorial, it throws the Blend material directly on the model and the corners work very well.
UE4 27.0
-
Hello rlsaka,
Thanks for reaching out. I'd be happy to compare what you've shown in your screenshot to the tutorial you've mentioned to see if I can reproduce the issue - would you kindly share the tutorial you're working from? I look forward to hearing from you!
-
https://www.youtube.com/watch?v=8Vb-vby9IxQ&t=367s
This is the material used in the tutorial, look at the window part of the wall, the corners work fine. Master Material was created as far as I understand, but I don't have that much technical knowledge. More details should have been given in this tutorial by Quixel. You don't have any tutorials on this. It should be explained what should be done for the displacement maps to work properly. Look 2.40s
-
Thanks for getting back to me. I'd be happy to assist you with working with displacement. To do so - I've converted your forum post into a support ticket. Please be on the lookout for an email from our support team shortly.
Please sign in to leave a comment.
Comments
3 comments