Can't seem to load up the MegaScan/Bridge plugin in Maya 2022.1 unless I use additional command line arguments when launching Maya.
This workaround leads me to another issue when exporting a MetaHuman to Maya, as the importer seems to be generating "unrecognized nodes" as far as Maya is concerned. This seems to result in an unusable export/scene in Maya, but Maya and MetaHuman are both fairly new to me.
I'm using a Maya trial at the moment, so here's hoping a fix is on the near horizon. (If this issue had been mentioned in toast message/warning in Quixel Bridge's export settings, or even on the MetaHuman Creator webpage, I would have waited to initiate my trial for Maya...)
Appreciate any support/info.
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