I'm experiencing something unusual when importing a metahuman model to Maya. I downloaded both the UE asset and the source one, I have the complete rig .ma file and it displays fine in maya viewport but the facial gui and joints don't work. The rest of the body rig works fine, it's just the face that doesn't seem to work. I've also activated the Arnold plugin but still experiencing the same issue on both maya 2019 and 2022.
Hope anyone can help me
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