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Problems with materials in Unreal Engine 4

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3 comments

  • GUAI

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  • Jonathan (Community Manager)

    Hi GUAI - thanks for providing a screenshot, but unfortunately this is very vague and missing a lot of crucial information. What other changes have you made to this scene? What exactly are we looking at? 

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  • GUAI
    • needed to expand the game space, I copied the model on which the texture was applied, after changing its position in the viewport, it became lighter. at the same time, the lighting settings did not change in any way. the screenshot only shows the difference in color depending on the position of the model. If necessary. I can attach screenshots showing the coordinates of these models.
       
       
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