Bridge crashes Unreal Engine 4.27 on export
AnsweredHaving issues again with Bridge to unreal 4.27. Was downloading and exporting normally into my project. Then I try and export a surface, crashes unreal. I relaunch and try again ,crashes. I try a different random surface, crashes. Need a solution please, I have a deadline
From the UE4 Crash Reporter....
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LoginId:0e42a58d4c9fd95ec4400cbae7d9ee97
EpicAccountId:c1ac5a77bf8947b99ea462cc2a98aece
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\Program Files\Epic Games\UE_4.27\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 703] Array index out of bounds: 2 from an array of size 2
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UE4Editor_UnrealEd
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UE4Editor
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kernel32
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Hi Nino Mancuso, thanks for posting on our Forum! Our Support team is in the PKT timezone, hence the clash in response time. I've converted this post into an email so that we can go through your log file and determine what may be causing the crash. Please keep an eye on your inbox!
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Hi vancouver_dave, if you're facing this issue, please send your log file and project log to support@quixel.com.
You can find the Bridge log file by using the menu titled Help > Troubleshooting > Show logs. Please share the file titled "bridge.log" with us via attachment. Note, its a text file.
Would you also attempt to open UE4 and shortly after it crashes, send us your Project Log? Your project log can be found in - Project Path/Saved/Logs)
Additionally, any video or screenshots you can provide to demonstrate this issue will be invaluable in assisting our developers. Please attach screenshots directly to your e-mail reply, or upload videos to www.streamable.com and paste the link once the upload has been processed. Thank you!
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