Hi, I'm using Blender slightly alter assets before throwing them into my personal UE scene for final assembly. This is why I'm using a UE-linked account model.
I have the problem now though that no matter what asset I export from Bridge to Blender via the plugin, I only get blank geometry. The object does have a named material, however there's no image textures in the shader.
I have tried reinstalling Bridge, reinstalling all plugins, deleting and re-inserting the MSPlugin folder in my appdata folder, I've tried multiple versions of Blender and it still doesn't work.
I unfortunately could not acquire any useful information from the forums so far since all replies from staff members are "We'll be in touch via mail" for some reason and I have to create the n-th post for this topic.
Any hints as to what's wrong? Thanks in advance!
Please sign in to leave a comment.