Exporting Metehumans to Maya fail to export the clothing.
AnsweredLittle problem here,
I'am exporting a methuman which I generated myself and want to export it to Maya, after exporting it the character is pretty much naked and always wears the flipflops instead of the shoes I decided to give him. How can I make sure the clothes mesh'es are exporting too?
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Hi,
Thanks for writing in. According to https://docs.metahuman.unrealengine.com/en-US/HowTos/ExportingMetaHumans/ExportingToMaya/, "when you export your MetaHuman, you only get some of the assets which includes the Face Rig. Clothing, hair, and body rig are not part of the assets that are included".
Unfortunately, we're only able to provide support for exporting MetaHumans from Quixel Bridge. Any issues related to character visuals should be brought to the Unreal Engine MetaHumans forum. If there's any other issues you've run into that we can help with, please don't hesitate to let us know and we'll happily assist.
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