Using Bridge to Manage Custom AssetsAnswered
Hello, I have been able to import my own custom models and textures into Quixel Bridge. However, I don't seem to be able to edit the tags after they are initially submitted to the library. Is there a way to do this? I also can't input attributes like my asset's size, damage state, color, or biome.
Additionally, I'm interested in using Quixel Bridge to manage my studio's asset library (hundreds of assets). Do you think it would be realistic to use Bridge in this manner?
Thanks for reaching out. Once an asset has been uploaded to Bridge, tags and categories can no longer be edited. In order to change these attributes, the asset will need to be deleted from the library and uploaded with the correct fields.
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