Metahuman export plugin Unreal
AnsweredHi I have unreal 4.27 I'm trying to export metahuman and I have a project open in unreal instance running I thought it would prompt me to enable plugins after I start export from Quixel but I get this error message. Any help would be greatly appreciated.
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Hello New Window,
Thanks for reaching out. I'd be happy to help you get this working properly. The issue here, at a glance, is due to the Default Project location. In order to get you an exact step-by-step, I'll need some additional information pertaining to the exact file paths you've used. To that end, I've converted this post into a support ticket for you. Please be on the lookout for an email from our team shortly!
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