Metahuman export plugin UnrealAnswered
Hi I have unreal 4.27 I'm trying to export metahuman and I have a project open in unreal instance running I thought it would prompt me to enable plugins after I start export from Quixel but I get this error message. Any help would be greatly appreciated.
Hello New Window,
Thanks for reaching out. I'd be happy to help you get this working properly. The issue here, at a glance, is due to the Default Project location. In order to get you an exact step-by-step, I'll need some additional information pertaining to the exact file paths you've used. To that end, I've converted this post into a support ticket for you. Please be on the lookout for an email from our team shortly!
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