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Cant export metahumans to ue5

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4 comments

  • Hello MrZondyz,

    Thanks for taking the time to reach out on the forum. Please note that the external or "standalone" version of Bridge is not capable of exporting to Unreal Engine 5. For that, you'll need to use the built-in version of Bridge that is packaged within Unreal Engine 5 to download MetaHumans and then add them to your project.

    You can access Quixel Bridge within UE5 by going to the "+" Icon in the upper left-hand corner of the UI and selecting "Start Quixel Bridge" or by right-clicking in the Content Browser and selecting "Quixel Bridge."

     

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  • nikinoo8

    Hi im trying to get my metahuman into ue5 also. I have launched bridge from ue5 but my metahuman doesnt exist in that location? How do i get my modified version to show up in ue5? thanks

     

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  • Hello nikinoo8,

    Thanks for reaching out. Please ensure that you've created your MetaHuman using the "latest" version of MetaHuman Creator (MHC) from the MHC website as there are two versions; Latest, and Original.

    Metahumans created in Latest, are available for use in UE5, while MetaHumans created in Original are for use in Unreal Engine 4 and Maya. 

    Please note that you'll be able to see both sets of MetaHumans in the standalone version of Bridge, however, MetaHumans intended for use in UE5 cannot be exported by the standalone Bridge. 

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  • nikinoo8

    Hi ian i have created my metahuman in the latest ue5 version but when i load bridge from ue5 its not in my metahuman folder? Any idea why its not showing up? thanks

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