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Trouble importing high res. (Bridge to Blender)

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5 comments

  • KMLooper

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  • KMLooper

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  • Yasir Q

    Hello KMLooper

    Thanks for reaching out. If you're attempting to export to Blender 3.0, please note that it is currently not supported by our Plugin functionality. You can check all supported versions here: https://help.quixel.com/hc/en-us/articles/360002073717

    Please let us know if you're using a supported version of Blender and experiencing export issues.

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  • KMLooper

    Hi Yasir Q,

    The reason I bought a quixel subscription was the perfect integration through Bridge.
    Do you have any idea when it will be availble for the current Blender version? And where can I find how to plug in the textures manually?

    Looking forward hearing from you!
    Regards,

    Koen

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  • Hi Koen,

    Thanks for subscribing - we appreciate the support. Please note however that Bridge is a free tool, as are the plugins it can download. Payments rendered to Epic are for licensing Megascans assets providing rights to use our services in your work, not for free plugins. I'd recommend asking a Blender forum for assistance with setting up the maps in Blender's renderer - or look into the Blender manual which should explain what map types are associated with a particular slot.

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