What if I don't have all the maps to support importing into Quixel?
Answered
So i've been struggling getting some 3rd party textures into quixel. It would seem I need all and every form of suggestion it requires such as Displacement mapping, normals, etc. Is it possible to support the outside sourced materials whilst not having all the pieces? Can I still import into quixel without the need for Displacement mappings and such? Will I need to abandon ship on this one? Thank you in advance!
-
Hi Meemo,
Thanks for posting on the Forum. You can uncheck the maps you do not need from the Import settings.
Please note - you can find the Bridge user manual by opening Bridge > Help > User manual. Please head over to the "Import Instructions" to get an overview of how to import your custom assets into Bridge.
If there is anything else we may assist with, please let us know.
Please sign in to leave a comment.
Comments
1 comment