Feature Requests
Let us know how you would like Bridge to behave or what integrations you are missing.
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Forum Rules & Guidelines Pinned0 votes 0 comments
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Add dedicated button for blend materials Answered0 votes 0 comments
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"Back button" and/or other navigation controls Answered0 votes 0 comments
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"Local" or "Favorites" by default, not "Home" Answered0 votes 0 comments
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Export assets to custom Subfolder Answered2 votes 1 comment
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Quality of life improvment suggestions. Answered2 votes 0 comments
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Please include Bald Cypress Trees in Megascans Answered0 votes 0 comments
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Megascans Trees, Should be in bridge to use like any other model Answered1 vote 0 comments
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Custom RGB channels for textures in UE5 Completed1 vote 3 comments
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Truly Seamless and Larger-Scale Textures for ground, Cement and Roads Answered1 vote 0 comments
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Export Target problem of Quixel Bridge Answered0 votes 13 comments
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Suggestion: Quickly swap different LODs with Quixel Bridge Answered2 votes 1 comment
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search engine Answered1 vote 1 comment
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Web browser plugin to trigger bridge download? Answered0 votes 1 comment
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Blender3.0 has an error after importing the materials in quixels Answered2 votes 2 comments
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Generate default thumbnails for imported assets Answered0 votes 0 comments
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Auto Login + Download in background Answered0 votes 0 comments
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Blender 2.93 + Octane (prime) compatibility Not planned0 votes 3 comments
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M1 Mac support! Answered0 votes 1 comment
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ctrl+A & select all Answered1 vote 0 comments
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Megascans live link to support Redshift 3.045 above version Answered0 votes 1 comment
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Support for Octane in Maya0 votes 0 comments
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a back arrow1 vote 0 comments
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Suggestion: Show Asset ID in Bridge window Answered1 vote 0 comments
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MetaHumans integration in Quixel Bridge Answered1 vote 0 comments
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Ogawa ABC download Answered0 votes 3 comments
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Update Bridge Houdini Plugin to support 18.5 Python 3! Answered0 votes 11 comments
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Go backward arrow in bridge navigation Answered1 vote 1 comment
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Skip texture map conversion Answered0 votes 0 comments
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Pivot painted foilage Answered2 votes 0 comments