Feature Requests
Let us know what features you want next!
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Forum Rules & Guidelines Pinned0 votes 0 comments
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Invert Optiion for Export Channel Answered0 votes 0 comments
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My Biggest Pet Peeve and Biggest Want Answered0 votes 0 comments
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Material layers support Answered1 vote 0 comments
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Several very needed additions. Answered0 votes 0 comments
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UV Magic Answered-1 votes 0 comments
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Invert Viewport Zoom Answered0 votes 0 comments
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Some Improvment Wishes Answered0 votes 0 comments
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Ability to import all layers from a saved mix into your current mix Answered0 votes 0 comments
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BOOTS ON MARS Answered0 votes 2 comments
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Mesh generator Answered0 votes 0 comments
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Allow arbitrary placement tiling X/Y instead of integers Answered1 vote 0 comments
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Freeform placement should allow you to scale x/y independantly. Answered2 votes 0 comments
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Non square texture support Planned3 votes 3 comments
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Mesh import axis - Left Hand when unreal is Right Hand Answered0 votes 0 comments
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Ability to paint decals onto custom mesh Answered0 votes 0 comments
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Smart materials sub-categories Answered1 vote 0 comments
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Import cameras from FBX Answered1 vote 0 comments
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Camera bookmark Answered1 vote 0 comments
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Glass surfaces a assets???? Answered0 votes 1 comment
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RGB channel picker in "base layer" Answered0 votes 1 comment
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More brushes and paint mask fill Answered0 votes 1 comment
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Megascans API get collection0 votes 0 comments
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We really need Stylized materials and Smart Materials. Answered1 vote 1 comment
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Allow to stamp/paint normal maps Answered0 votes 2 comments
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Stochhastic Tiling Answered0 votes 0 comments
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Mesh Paint: Material Sample Answered1 vote 0 comments
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3D and 2D Split screen (to show UV layout) Answered3 votes 1 comment
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Projects / Mixes saving location is a constraint Answered1 vote 0 comments