UE4
Discuss the UE4 official integration.
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Forum Rules & Guidelines Pinned0 votes 0 comments
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Bridge downloads textures but does not make material Answered0 votes 1 comment
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UE4 4.27 crashed after I installed megascan bridge plugin to the Engine Plguins folder in Bridge Answered0 votes 4 comments
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Simple Question Not planned0 votes 3 comments
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Unreal 4.27 Bridge Warning Answered0 votes 0 comments
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How can I get 'MS_DefaultMaterial_Displacement'? Answered0 votes 1 comment
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Quixel Bridge Setup - Quick Guide Completed0 votes 0 comments
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Bridge Export to Unreal error Answered0 votes 1 comment
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For megascan trees, what is the difference between simple wind and pivot painter? Completed0 votes 1 comment
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Question Cooking Content (unreal) for a map Answered0 votes 1 comment
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Texture appearing darker than it's supposed to be Answered0 votes 3 comments
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ue4 parallax occlusion mapping error Answered1 vote 4 comments
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Issues with MSPresets folder materials and MatFunctions in UE4 ver.4.27.2 Answered0 votes 7 comments
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Problem with MS_DefaultMaterial. Answered0 votes 3 comments
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Bridge Metahuman Export Issue Answered0 votes 0 comments
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Using Megascans Blend Material for Landscape Answered0 votes 1 comment
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I did everything right but it won't show up in ue4. Why is this? Answered0 votes 1 comment
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can not open quirle for UE4 Completed0 votes 4 comments
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UE4 detects only the newest version of Megascans Plugin? Answered Completed0 votes 1 comment
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No material with imported asset. Answered1 vote 1 comment
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Megascans two-sided model? Answered0 votes 2 comments
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Megascan textures not importing Answered0 votes 1 comment
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Quixel Bridge Exporting error to UE4: The assets is imported with the default parent material.. Answered0 votes 0 comments
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Lighting Problems with Megascans Plants and Raytracing0 votes 0 comments
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Bridge downloads remain green Answered0 votes 1 comment
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How to place VEHICLE MUD SPLASHES Completed0 votes 3 comments
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Help for my decals pls Answered0 votes 1 comment
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New trees are flickering when in scene with volumetric clouds0 votes 0 comments
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Megascans 3D Asset BAD SHADING in UE4 from LOD 1 to 51 vote 0 comments