UE5
Discuss the UE5 official integration.
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Bridge in UE5 (Version 2022.0.7 for UE5 Preview 2) Pinned Featured0 votes 0 comments
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Bridge in UE5 (Version 2022.0 for UE5 Preview 1) Pinned Featured-1 votes 0 comments
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UE5 MetaHuman missing imports0 votes 0 comments
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Assets importing blurry0 votes 0 comments
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Displacment on Blended MegaScans materials SOS Answered0 votes 2 comments
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Reflections are brighter than the objects that are being reflected in UE50 votes 0 comments
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3D plants not appearing after packaging project Answered0 votes 1 comment
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Why do some assets have highest quality while others only have high? Answered0 votes 1 comment
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Cant login to Quixel Bridge on selfcompiled Unreal Engine 5.0.2 Answered0 votes 1 comment
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Bad quality Megascan Assets Answered1 vote 10 comments
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UE5 Blend Materials no longer offer Height map blending? Answered0 votes 1 comment
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Crash when adding quixel content in UE5 Answered0 votes 5 comments
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Quixel Bridge in Unreal Engine is blank after loading Answered1 vote 4 comments
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A question about my plan for UE5 Answered0 votes 2 comments
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UE5 Cannot Create Megascans Blend Material Answered0 votes 1 comment
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Nanite materials/textures on the 3dmodels appears black Answered1 vote 3 comments
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Bridge models not working properly in UE5 Answered1 vote 1 comment
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Low quality 3D asset (SOLVED) Answered0 votes 6 comments
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Medieval Modular Corner / elements back side transparent Answered0 votes 1 comment
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metahumans are not loaded in UE5.0.1 Answered0 votes 1 comment
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Can’t login Quixel Bridge when using proxy server Answered0 votes 5 comments
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Save Asset Into Bridge? Answered0 votes 1 comment
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Bridge in UE5 Javascript Alert Answered1 vote 6 comments
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Bridge not working on M1 Mac Answered0 votes 2 comments
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Quixel Bridge dont work on selfcompiled Unreal Engine 5.0.1 Release Linux Version Answered1 vote 8 comments
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Multiple UI/UX issues with bridge Answered0 votes 5 comments
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What could this mean? What do I need as a minimum? Answered0 votes 1 comment
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UE5 (Release) Crashes after exporting a Surface Material from Bridge0 votes 0 comments
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Weird line between "modular" scans Answered0 votes 5 comments
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Does UE5 metaHuman and UE5 have compatibility with Metahumans at all? Completed0 votes 3 comments