UE5
Discuss the UE5 official integration.
-
big problem in UE 5 plugin0 votes 0 comments
-
UE5.1.1 Bridge download resources are not displayed Answered0 votes 4 comments
-
UE5 ignoring custom master material.0 votes 1 comment
-
Tundra 3d assets when baked are all black in 5.1.1 Answered0 votes 6 comments
-
Actual geometry based foliage instead of masked foliage for Nanite? Completed1 vote 1 comment
-
[Material Bug] Megascans Assets are darker in Lumen Lighting Answered0 votes 3 comments
-
How can I blend materials without compromising quality? Answered0 votes 1 comment
-
How to import quixel assets that i downloaded from website to unreal engine ? Answered0 votes 1 comment
-
Quixel crashes UE5 when opening bridge for the editor Answered0 votes 1 comment
-
UE 5.2 PCG doesn't seem to be working with the WPO in the tree assets Answered0 votes 2 comments
-
NormalizeConfigPath before accessing INI files through Config Cache Error UE5 Answered1 vote 1 comment
-
Modular Iron Fence (xcwofizdw) keep crashing UE5.1.1 (Medium Quality) Answered0 votes 2 comments
-
My MetaHumans don't appear in bridge for UE5 Answered0 votes 3 comments
-
Mixer updated to support Fab? Answered0 votes 1 comment
-
Displacement maps aren't working with Quixel materials? Answered0 votes 1 comment
-
Quixel Bridge 3D Assets poor quality Answered0 votes 3 comments
-
Metahuman Creator Version Answered0 votes 3 comments
-
Separate the Texture and Mesh quality option for Megascans bridge Not planned1 vote 2 comments
-
RT Shadow maps distance Answered0 votes 1 comment
-
my metahuman option not show in quixel bridge Answered0 votes 3 comments
-
The uassetsData.json file slows down my bridge!!! Answered0 votes 3 comments
-
About the bitmap size of the "Nanite" resource Answered0 votes 3 comments
-
When the download is at 100%, it stops for a long time Answered0 votes 3 comments
-
someone Completed0 votes 2 comments
-
Making a Megascan tile on scaled static mesh actors Answered0 votes 1 comment
-
About the problem that the assets downloaded locally are not displayed Answered0 votes 4 comments
-
backgrounde Answered0 votes 1 comment
-
Quixel Bridge in UE5 - Download goes past 100% Answered0 votes 2 comments
-
importing assets into Bridge for UE5 Answered0 votes 1 comment
-
UE5 inside bridge download failed Answered0 votes 1 comment